AR/VR Meditation App
AuraVibes is an AR/VR meditation and yoga prototype. You configure your session in AR selecting environment, duration, and mat placement then transition into VR for an immersive class. The experience focuses on calm, distraction-free scenes with guided sequences and basic pose animations.

Challenge
The toughest issues were XR integration and content assembly. Meta’s AR/VR SDKs, package versions, and input mappings conflicted during AR→VR scene transitions, causing regressions and controller inconsistencies. On the content side, rigging/retargeting animations, timing cues, and stitching class segments into coherent flows required iterative fixes. We also learned to scope poses to what we could animate reliably, balancing ambition with stability for a smooth, beginner-friendly experience.
Results
We delivered an end-to-end prototype: AR session setup (environment, duration, mat placement), seamless transition into VR, and a guided yoga and meditation sequence with ambient audio and basic instructor animations. The build demonstrated technical feasibility and a clear UX narrative—prepare in AR, immerse in VR. Course demos ran stably, and our project documentation captures scene flow, animation pipelines, and SDK configuration, creating a solid base for future content and platform upgrades.
Final Product
Development Process


Stack



Github Access
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Conclusion
AuraVibes validated a practical pattern: use AR for orientation and VR for depth. The project strengthened our skills in Unity-based XR orchestration, animation pipelines, and experience scoping. Test done on Yoga oriented users had high return on enjoying the process and classes and feeling more relieved and relaxed after the class.


