Case Studies
Claude Skill for HCI students
It is a discipline layer for Claude when it writes or revises scholarly text: thesis chapters, PhD and Master's proposals, paper drafts, abstracts, related-work sections, contributions lists, rebuttals — anything an examiner, reviewer, or admissions committee will read.
It is not a thesis-writing machine. It will not do your research, invent your argument, or produce a finished document from nothing.

2026
FH-Room Checker V2
FH Room Checker is a room-availability app built for FH JOANNEUM to solve a daily campus frustration: arriving at a room and discovering it is occupied, then wasting time hunting for alternatives. Developed with internal university API with building and timetable data, designed the interface in Figma, and built the app to show what is free now, what becomes free soon, and the room’s schedule in one glance.

2026
Sub-Society: AI Powered E-commerce store
[Sub-Society] is an AI-powered fashion e-commerce app that blends a social feed, creator marketplace, and smart wardrobe.

Read Time
8 min
Date
2024
Love: Dating App For Meaningful Relationships
Love is a dating app for meaningful relationships. No endless swiping: guided discovery highlights shared values.

Read Time
8 min
Date
2023
Overlays | Master Students Exhibition
OVERLAYS is an exhibition showcasing Master’s projects from Communication, Sound, Media, and Interaction Design. A space where disciplines overlap, merge, and challenge the boundaries of contemporary design.

2026
Deep Breath
Deep Breaths is an interactive projection-mapping installation, part of overlays exhibition, created for a mental health-focused organization. It turns calm, shared breathing into a physical experience by combining subtle mechanical motion with responsive, real-time visuals. The core idea is simple: when people slow down together, the feeling of calm becomes stronger and more tangible.
2026
Klanglicht 2025: Rabbit Hole
Rabbit Hole is a large, light-and-sound installation built for Klanglicht’s RAUSCH theme. Rabbit Hole is a poetic arc of creative process and life. Visitors begin in anxious greys and glitchy rhythms; whispered layers echo doubt and outside expectations.

Read Time
12 min
Date
2025
AR Ikea Shopping Experience
This master research prototype is an AR shopping assistant for smart glasses/Meta Quest that guides shoppers from entry to pickup.

Read Time
8 min
Date
2025
AR/VR Meditation App
AuraVibes is an AR/VR meditation and yoga prototype. The experience focuses on calm, distraction-free scenes with guided sequences and basic pose animations.

Read Time
6 min
Date
2025
Barrel Dash: Unity Game
Barrel Dash is a Unity-built, Kinect-powered runner set in a light fairytale world. Players steer a mischievous goblin toward a castle, collecting coins and dodging obstacles using full-body gestures turning, and leaning instead of tapping.

Read Time
4 min
Date
2025
Kunsthause Bix Facade: Dino Game
Dino Game is a site-specific, phone-controlled projection on the Kunsthaus Graz facade. Visitors join a local network, open a webpage, and take turns jumping the dino—no scores, no leaderboards—to keep play light, inclusive, and fast-moving. Built in Unity, the game rasterizes each facade light as a pixel, translating familiar browser nostalgia into a shared, urban-scale moment that rewards curiosity and turn-taking over competition.

Read Time
3 min
Date
2025
GENWAVE: Touch Reactive Sensors
MOYA Project is a site-specific interactive wall for a club night at Helmut List Halle. Six touch points hree per staircase map to motion, color, and pattern.
Read Time
4 min
Date
2025
Sound Reactive Animations
Sound Reactiveness is a pair of open-source audio-visual tools one coded in Processing, one built in TouchDesigner that translate live music into generative visuals.
Read Time
3 min
Date
2025
Zero: Borrow a container food delivery
ZERO is a borrowed-container system for local food delivery and takeaway. It combines durable, food-safe containers, courier-friendly thermal bags, and a companion app for borrowing, returning, and tracking impact.

Read Time
8 min
Date
2025
Spark: E-Scooter Shared Ride
Spark is a research-driven redesign of a shared e-scooter and its companion app. Rebuilt the ride experience end-to-end: safer lighting, improved handle ergonomics, better wet-weather traction, and a phone-as-dashboard UI.

Read Time
4 min
Date
2022
Social Events
Presentation: Should I Get My Master's Degree ?
I have had a honor of gaving a candid presentation at METU on whether to pursue a master’s. I shared my doubts, how my life changed, and the tangible benefits I experienced.

Read Time
10 min
Date
2024